Scorched Earth is a powerful dystopian novel that crosses two timelines. It is a story of love, war, hate and survival.
Heading home, IT specialist Craig Buffett, steps out of an elevator and into a forest thirty years in the future. He encounters a world foreign to him.
Vast, devastated landscapes reach to the horizon, littered with broken glass and twisted metal.
Genetically modified creatures roam the land existing on human blood.
A youth drug that does what it claims on the box.
And a wormhole controlled by a megalomaniac military leader.
Desperate to get home, Craig adjusts to this world. Accepts this primary function, this base humanity. He embraces his new reality.
Deep inside, he has to find the will to step up and stop this future from happening.
On the night of the zombie outbreak, John and his wife, Sally, faced a challenge they never imagined when the corpse of their daughter awoke.
Several months later, John and Sally find refuge, however in an act of kindness, John is bitten by a newly infected comrade. Now he is a prisoner in the camp where he once found refuge with his wife.
But John is immune. One in a billion. The camp wants him dead.
Captured by a crazed scientist, he is given genetically modified zombie blood, making him something more than human, making him primordial, making him...RAGE.
A thinking, calculating, change-at-will...monstrosity; with only one goal: to find his wife.
A demon trapped in an online game is hell-bent on finding a way out and won't let anyone stand in her way as she transforms into a living virus, infecting the minds of millions as she finally makes her way into the real world, bringing a loyal minon with her.
Struggling with life, Lisa uses virtual reality to lose herself. The arrival of free access to The Game from her father, together with the visor needed to play, gives her another avenue for escape.
However something dark is lurking in the game, a living virus, and when Lisa's brother Timmy is pulled into the VR World, she must play to save him.
With time running out, Phillip battles to overcome the virus, and Lisa with her small group of gamers fight to save Timmy’s life and reach the end of The Game, where human and non-human will battle for reality.
The future is not a utopia.
The year is 2368, and life in New Zealand is bleak. The landscape all but destroyed by environmental disaster, and an alien attack. The survivors are forced to retreat into the safety of a massive dome and the world is run by one president.
Things are easier in the future. Ordering clothes, food, transportation, but amongst all the glamour is a dark side, hidden in the shadows but open for anyone to see -- if they looked.
The world is edging towards WW4 with the German-Arabian Front leading the conflict.
But life goes on. Especially for university students studying archaeology with a government issued pass into the wasteland. Rachael needs to uncover the truth about the past. It's an act that will change her life and destroy all she loves.
What follows is an earth-shattering race against time as Rachael and the Order of the Black Snake battle against the arrival of Satan, in a world aching for hope but teetering on the edge of madness.
This book is about a post-apocalyptic world dealing with the rise of Satan, the decline of Christianity and the power of myth.